template<class RandomAccessIterator>
bool is_heap(RandomAccessIterator first, RandomAccessIterator last);
template<class ExecutionPolicy, class RandomAccessIterator>
bool is_heap(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last);
template<class RandomAccessIterator, class Compare>
bool is_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp);
template<class ExecutionPolicy, class RandomAccessIterator, class Compare>
bool is_heap(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last, Compare comp);
template<class RandomAccessIterator>
RandomAccessIterator is_heap_until(RandomAccessIterator first, RandomAccessIterator last);
template<class ExecutionPolicy, class RandomAccessIterator>
RandomAccessIterator is_heap_until(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last);
template<class RandomAccessIterator, class Compare>
RandomAccessIterator is_heap_until(RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
template<class ExecutionPolicy, class RandomAccessIterator, class Compare>
RandomAccessIterator is_heap_until(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
Returns: If (last - first) < 2, returns last. Otherwise, returns the last iterator i in [first, last] for which the range [first, i) is a heap.