A list is a sequence container that supports bidirectional iterators and allows constant time insert and erase operations anywhere within the sequence, with storage management handled automatically. Unlike vectors ([vector]) and deques ([deque]), fast random access to list elements is not supported, but many algorithms only need sequential access anyway.
A list satisfies all of the requirements of a container, of a reversible container (given in two tables in [container.requirements]), of a sequence container, including most of the optional sequence container requirements ([sequence.reqmts]), and of an allocator-aware container (Table [tab:containers.allocatoraware]). The exceptions are the operator[] and at member functions, which are not provided.265 Descriptions are provided here only for operations on list that are not described in one of these tables or for operations where there is additional semantic information.
namespace std { template <class T, class Allocator = allocator<T> > class list { public: // types: typedef value_type& reference; typedef const value_type& const_reference; typedef implementation-defined iterator; // see [container.requirements] typedef implementation-defined const_iterator; // see [container.requirements] typedef implementation-defined size_type; // see [container.requirements] typedef implementation-defined difference_type;// see [container.requirements] typedef T value_type; typedef Allocator allocator_type; typedef typename allocator_traits<Allocator>::pointer pointer; typedef typename allocator_traits<Allocator>::const_pointer const_pointer; typedef std::reverse_iterator<iterator> reverse_iterator; typedef std::reverse_iterator<const_iterator> const_reverse_iterator; // [list.cons], construct/copy/destroy: list() : list(Allocator()) { } explicit list(const Allocator&); explicit list(size_type n, const Allocator& = Allocator()); list(size_type n, const T& value, const Allocator& = Allocator()); template <class InputIterator> list(InputIterator first, InputIterator last, const Allocator& = Allocator()); list(const list& x); list(list&& x); list(const list&, const Allocator&); list(list&&, const Allocator&); list(initializer_list<T>, const Allocator& = Allocator()); ~list(); list& operator=(const list& x); list& operator=(list&& x); list& operator=(initializer_list<T>); template <class InputIterator> void assign(InputIterator first, InputIterator last); void assign(size_type n, const T& t); void assign(initializer_list<T>); allocator_type get_allocator() const noexcept; // iterators: iterator begin() noexcept; const_iterator begin() const noexcept; iterator end() noexcept; const_iterator end() const noexcept; reverse_iterator rbegin() noexcept; const_reverse_iterator rbegin() const noexcept; reverse_iterator rend() noexcept; const_reverse_iterator rend() const noexcept; const_iterator cbegin() const noexcept; const_iterator cend() const noexcept; const_reverse_iterator crbegin() const noexcept; const_reverse_iterator crend() const noexcept; // [list.capacity], capacity: bool empty() const noexcept; size_type size() const noexcept; size_type max_size() const noexcept; void resize(size_type sz); void resize(size_type sz, const T& c); // element access: reference front(); const_reference front() const; reference back(); const_reference back() const; // [list.modifiers], modifiers: template <class... Args> void emplace_front(Args&&... args); void pop_front(); template <class... Args> void emplace_back(Args&&... args); void push_front(const T& x); void push_front(T&& x); void push_back(const T& x); void push_back(T&& x); void pop_back(); template <class... Args> iterator emplace(const_iterator position, Args&&... args); iterator insert(const_iterator position, const T& x); iterator insert(const_iterator position, T&& x); iterator insert(const_iterator position, size_type n, const T& x); template <class InputIterator> iterator insert(const_iterator position, InputIterator first, InputIterator last); iterator insert(const_iterator position, initializer_list<T> il); iterator erase(const_iterator position); iterator erase(const_iterator position, const_iterator last); void swap(list&); void clear() noexcept; // [list.ops], list operations: void splice(const_iterator position, list& x); void splice(const_iterator position, list&& x); void splice(const_iterator position, list& x, const_iterator i); void splice(const_iterator position, list&& x, const_iterator i); void splice(const_iterator position, list& x, const_iterator first, const_iterator last); void splice(const_iterator position, list&& x, const_iterator first, const_iterator last); void remove(const T& value); template <class Predicate> void remove_if(Predicate pred); void unique(); template <class BinaryPredicate> void unique(BinaryPredicate binary_pred); void merge(list& x); void merge(list&& x); template <class Compare> void merge(list& x, Compare comp); template <class Compare> void merge(list&& x, Compare comp); void sort(); template <class Compare> void sort(Compare comp); void reverse() noexcept; }; template <class T, class Allocator> bool operator==(const list<T,Allocator>& x, const list<T,Allocator>& y); template <class T, class Allocator> bool operator< (const list<T,Allocator>& x, const list<T,Allocator>& y); template <class T, class Allocator> bool operator!=(const list<T,Allocator>& x, const list<T,Allocator>& y); template <class T, class Allocator> bool operator> (const list<T,Allocator>& x, const list<T,Allocator>& y); template <class T, class Allocator> bool operator>=(const list<T,Allocator>& x, const list<T,Allocator>& y); template <class T, class Allocator> bool operator<=(const list<T,Allocator>& x, const list<T,Allocator>& y); // specialized algorithms: template <class T, class Allocator> void swap(list<T,Allocator>& x, list<T,Allocator>& y); }
These member functions are only provided by containers whose iterators are random access iterators.