call_once()
shouldn't DECAY_COPY()
Section: 32.6.7.2 [thread.once.callonce] Status: C++17 Submitter: Stephan T. Lavavej Opened: 2014-10-01 Last modified: 2017-07-30
Priority: Not Prioritized
View all other issues in [thread.once.callonce].
View all issues with C++17 status.
Discussion:
When LWG 891 overhauled call_once()
's specification, it used decay_copy()
, following
LWG 929's overhaul of thread
's constructor.
thread
's constructor, this is necessary and critically important. 32.4.3.3 [thread.thread.constr]/5
"The new thread of execution executes INVOKE(DECAY_COPY(std::forward<F>(f)),
DECAY_COPY(std::forward<Args>(args))...)
with the calls to DECAY_COPY
being evaluated in the constructing thread." requires the parent thread
to copy arguments for the child thread to access.
In call_once()
, this is unnecessary and harmful. It's unnecessary because call_once()
doesn't transfer
arguments between threads. It's harmful because:
decay_copy()
returns a prvalue. Given meow(int&)
, meow(i)
can be called directly,
but call_once(flag, meow, i)
won't compile.
decay_copy()
moves from modifiable rvalues. Given purr(const unique_ptr<int>&)
,
purr(move(up))
won't modify up
. (This is observable, because moved-from unique_ptr
s are
guaranteed empty.) However, call_once(flag, purr, move(up))
will leave up
empty after the first active
execution. Observe the behavioral difference — if purr()
is directly called like this repeatedly until it
doesn't throw an exception, each call will observe up
unchanged. With call_once()
, the second active
execution will observe up
to be empty.
call_once()
should use perfect forwarding without decay_copy()
, in order to avoid interfering with the call like this.
[2015-02 Cologne]
Handed over to SG1.
[2015-05 Lenexa, SG1 response]
Looks good to us, but this is really an LWG issue.
[2015-05-07 Lenexa: Move Immediate]
LWG 2442 call_once shouldn't decay_copy
STL summarizes the SG1 minutes.
Marshall: Jonathan updated all the issues with SG1 status last night. Except this one.
STL summarizes the issue.
Dietmar: Of course, call_once has become useless.
STL: With magic statics.
Jonathan: Magic statics can't be per object, which I use in future.
Marshall: I see why you are removing the MoveConstructible on the arguments, but what about Callable?
STL: That's a type named Callable, which we will no longer decay_copy. We're still requiring the INVOKE expression to be valid.
Marshall: Okay. Basically, ripping the decay_copy out of here.
STL: I recall searching the Standard for other occurrences and I believe this is the only inappropriate use of decay_copy.
Marshall: We do the decay_copy.
Jonathan: Us too.
Marshall: What do people think?
Jonathan: I think STL's right. In the use I was mentioning inside futures, I actually pass them by reference_wrapper and pointers, to avoid the decay causing problems. Inside the call_once, I then extract the args. So I've had to work around this and didn't realize it was a defect.
Marshall: What do people think is the right resolution?
STL: I would like to see Immediate.
Hwrd: No objections to Immediate.
Marshall: Bill is nodding.
PJP: He said it. Everything STL says applies to our other customers.
Marshall: Any objections to Immediate?
Jonathan: I can't see any funky implementations where a decay_copy would be necessary?
Marshall: 6 votes for Immediate, 0 opposed, 0 abstaining.
Proposed resolution:
This wording is relative to N3936.
Change 32.6.7.2 [thread.once.callonce] p1+p2 as depicted:
template<class Callable, class ...Args> void call_once(once_flag& flag, Callable&& func, Args&&... args);-1- Requires:
-2- Effects; […] An active execution shall callCallable
and eachTi
inArgs
shall satisfy theMoveConstructible
requirements.INVOKE(
(20.9.2) shall be a valid expression.DECAY_COPY(std::forward<Callable>(func)),DECAY_COPY(std::forward<Args>(args))...)INVOKE(
. […]DECAY_COPY(std::forward<Callable>(func)),DECAY_COPY(std::forward<Args>(args))...)