void g(int = 0, ...); // OK, ellipsis is not a parameter so it can follow // a parameter with a default argument void f(int, int); void f(int, int = 7); void h() { f(3); // OK, calls f(3, 7) void f(int = 1, int); // error: does not use default from surrounding scope } void m() { void f(int, int); // has no defaults f(4); // error: wrong number of arguments void f(int, int = 5); // OK f(4); // OK, calls f(4, 5); void f(int, int = 5); // error: cannot redefine, even to same value } void n() { f(6); // OK, calls f(6, 7) } template<class ... T> struct C { void f(int n = 0, T...); }; C<int> c; // OK, instantiates declaration void C::f(int n = 0, int)— end example
class C { void f(int i = 3); void g(int i, int j = 99); }; void C::f(int i = 3) {} // error: default argument already specified in class scope void C::g(int i = 88, int j) {} // in this translation unit, C::g can be called with no argument— end example
void f() { int i; extern void g(int x = i); // error extern void h(int x = sizeof(i)); // OK // ... }— end example
int a; int f(int a, int b = a); // error: parameter a used as default argument typedef int I; int g(float I, int b = I(2)); // error: parameter I found int h(int a, int b = sizeof(a)); // OK, unevaluated operand— end example
int b; class X { int a; int mem1(int i = a); // error: non-static member a used as default argument int mem2(int i = b); // OK; use X::b static int b; };
int f(int = 0); void h() { int j = f(1); int k = f(); // OK, means f(0) } int (*p1)(int) = &f; int (*p2)() = &f; // error: type mismatch— end example
struct A { virtual void f(int a = 7); }; struct B : public A { void f(int a); }; void m() { B* pb = new B; A* pa = pb; pa->f(); // OK, calls pa->B::f(7) pb->f(); // error: wrong number of arguments for B::f() }— end example