A bernoulli_distribution random number distribution produces bool values b distributed according to the discrete probability function
P(b|p)={pifb=true1−pifb=false.
class bernoulli_distribution {
public:
// types
using result_type = bool;
using param_type = unspecified;
// constructors and reset functions
explicit bernoulli_distribution(double p = 0.5);
explicit bernoulli_distribution(const param_type& parm);
void reset();
// generating functions
template<class URBG>
result_type operator()(URBG& g);
template<class URBG>
result_type operator()(URBG& g, const param_type& parm);
// property functions
double p() const;
param_type param() const;
void param(const param_type& parm);
result_type min() const;
result_type max() const;
};explicit bernoulli_distribution(double p = 0.5);
Effects: Constructs a bernoulli_distribution object; p corresponds to the parameter of the distribution.
double p() const;
A binomial_distribution random number distribution produces integer values i≥0 distributed according to the discrete probability function
P(i|t,p)=(ti)⋅pi⋅(1−p)t−i.
template<class IntType = int>
class binomial_distribution {
public:
// types
using result_type = IntType;
using param_type = unspecified;
// constructors and reset functions
explicit binomial_distribution(IntType t = 1, double p = 0.5);
explicit binomial_distribution(const param_type& parm);
void reset();
// generating functions
template<class URBG>
result_type operator()(URBG& g);
template<class URBG>
result_type operator()(URBG& g, const param_type& parm);
// property functions
IntType t() const;
double p() const;
param_type param() const;
void param(const param_type& parm);
result_type min() const;
result_type max() const;
};explicit binomial_distribution(IntType t = 1, double p = 0.5);
Effects: Constructs a binomial_distribution object; t and p correspond to the respective parameters of the distribution.
IntType t() const;
double p() const;
A geometric_distribution random number distribution produces integer values i≥0 distributed according to the discrete probability function
P(i|p)=p⋅(1−p)i.
template<class IntType = int>
class geometric_distribution {
public:
// types
using result_type = IntType;
using param_type = unspecified;
// constructors and reset functions
explicit geometric_distribution(double p = 0.5);
explicit geometric_distribution(const param_type& parm);
void reset();
// generating functions
template<class URBG>
result_type operator()(URBG& g);
template<class URBG>
result_type operator()(URBG& g, const param_type& parm);
// property functions
double p() const;
param_type param() const;
void param(const param_type& parm);
result_type min() const;
result_type max() const;
};explicit geometric_distribution(double p = 0.5);
Effects: Constructs a geometric_distribution object; p corresponds to the parameter of the distribution.
double p() const;
A negative_binomial_distribution random number distribution produces random integers i≥0 distributed according to the discrete probability function
P(i|k,p)=(k+i−1i)⋅pk⋅(1−p)i.
[ Note: This implies that P(i|k,p) is undefined when p == 1. — end note ]
template<class IntType = int>
class negative_binomial_distribution {
public:
// types
using result_type = IntType;
using param_type = unspecified;
// constructor and reset functions
explicit negative_binomial_distribution(IntType k = 1, double p = 0.5);
explicit negative_binomial_distribution(const param_type& parm);
void reset();
// generating functions
template<class URBG>
result_type operator()(URBG& g);
template<class URBG>
result_type operator()(URBG& g, const param_type& parm);
// property functions
IntType k() const;
double p() const;
param_type param() const;
void param(const param_type& parm);
result_type min() const;
result_type max() const;
};explicit negative_binomial_distribution(IntType k = 1, double p = 0.5);
Effects: Constructs a negative_binomial_distribution object; k and p correspond to the respective parameters of the distribution.
IntType k() const;
double p() const;