template<class RandomAccessIterator>
void sort(RandomAccessIterator first, RandomAccessIterator last);
template<class ExecutionPolicy, class RandomAccessIterator>
void sort(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last);
template<class RandomAccessIterator, class Compare>
void sort(RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
template<class ExecutionPolicy, class RandomAccessIterator, class Compare>
void sort(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
Requires: RandomAccessIterator shall satisfy the requirements of ValueSwappable. The type of *first shall satisfy the requirements of MoveConstructible and of MoveAssignable.
template<class RandomAccessIterator>
void stable_sort(RandomAccessIterator first, RandomAccessIterator last);
template<class ExecutionPolicy, class RandomAccessIterator>
void stable_sort(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last);
template<class RandomAccessIterator, class Compare>
void stable_sort(RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
template<class ExecutionPolicy, class RandomAccessIterator, class Compare>
void stable_sort(ExecutionPolicy&& exec,
RandomAccessIterator first, RandomAccessIterator last,
Compare comp);
Requires: RandomAccessIterator shall satisfy the requirements of ValueSwappable. The type of *first shall satisfy the requirements of MoveConstructible and of MoveAssignable.
Complexity: At most Nlog2(N) comparisons, where N=last - first, but only NlogN comparisons if there is enough extra memory.
template<class RandomAccessIterator>
void partial_sort(RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last);
template<class ExecutionPolicy, class RandomAccessIterator>
void partial_sort(ExecutionPolicy&& exec,
RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last);
template<class RandomAccessIterator, class Compare>
void partial_sort(RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last,
Compare comp);
template<class ExecutionPolicy, class RandomAccessIterator, class Compare>
void partial_sort(ExecutionPolicy&& exec,
RandomAccessIterator first,
RandomAccessIterator middle,
RandomAccessIterator last,
Compare comp);
Requires: RandomAccessIterator shall satisfy the requirements of ValueSwappable. The type of *first shall satisfy the requirements of MoveConstructible and of MoveAssignable.
template<class InputIterator, class RandomAccessIterator>
RandomAccessIterator
partial_sort_copy(InputIterator first, InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last);
template<class ExecutionPolicy, class ForwardIterator, class RandomAccessIterator>
RandomAccessIterator
partial_sort_copy(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last);
template<class InputIterator, class RandomAccessIterator,
class Compare>
RandomAccessIterator
partial_sort_copy(InputIterator first, InputIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last,
Compare comp);
template<class ExecutionPolicy, class ForwardIterator, class RandomAccessIterator,
class Compare>
RandomAccessIterator
partial_sort_copy(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last,
RandomAccessIterator result_first,
RandomAccessIterator result_last,
Compare comp);
Requires: RandomAccessIterator shall satisfy the requirements of ValueSwappable. The type of *result_first shall satisfy the requirements of MoveConstructible and of MoveAssignable.
Effects: Places the first min(last - first, result_last - result_first) sorted elements into the range [result_first, result_first + min(last - first, result_last - result_first)).
template<class ForwardIterator>
bool is_sorted(ForwardIterator first, ForwardIterator last);
template<class ExecutionPolicy, class ForwardIterator>
bool is_sorted(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last);
template<class ForwardIterator, class Compare>
bool is_sorted(ForwardIterator first, ForwardIterator last,
Compare comp);
template<class ExecutionPolicy, class ForwardIterator, class Compare>
bool is_sorted(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last,
Compare comp);
template<class ForwardIterator>
ForwardIterator is_sorted_until(ForwardIterator first, ForwardIterator last);
template<class ExecutionPolicy, class ForwardIterator>
ForwardIterator is_sorted_until(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last);
template<class ForwardIterator, class Compare>
ForwardIterator is_sorted_until(ForwardIterator first, ForwardIterator last,
Compare comp);
template<class ExecutionPolicy, class ForwardIterator, class Compare>
ForwardIterator is_sorted_until(ExecutionPolicy&& exec,
ForwardIterator first, ForwardIterator last,
Compare comp);
Returns: If (last - first) < 2, returns last. Otherwise, returns the last iterator i in [first, last] for which the range [first, i) is sorted.