20 General utilities library [utilities]

20.6 Class template bitset [template.bitset]

Header <bitset> synopsis

#include <string>
#include <iosfwd>               // for istream, ostream
namespace std {
  template <size_t N> class bitset;

  // [bitset.operators] bitset operators:
  template <size_t N>
    bitset<N> operator&(const bitset<N>&, const bitset<N>&) noexcept;
  template <size_t N>
    bitset<N> operator|(const bitset<N>&, const bitset<N>&) noexcept;
  template <size_t N>
    bitset<N> operator^(const bitset<N>&, const bitset<N>&) noexcept;
  template <class charT, class traits, size_t N>
    basic_istream<charT, traits>&
    operator>>(basic_istream<charT, traits>& is, bitset<N>& x);
  template <class charT, class traits, size_t N>
    basic_ostream<charT, traits>&
    operator<<(basic_ostream<charT, traits>& os, const bitset<N>& x);
}

The header <bitset> defines a class template and several related functions for representing and manipulating fixed-size sequences of bits.

namespace std {
  template<size_t N> class bitset {
  public:
    // bit reference:
    class reference {
      friend class bitset;
      reference() noexcept;
    public:
     ~reference() noexcept;
      reference& operator=(bool x) noexcept;             // for b[i] = x;
      reference& operator=(const reference&) noexcept;   // for b[i] = b[j];
      bool operator~() const noexcept;                   // flips the bit
      operator bool() const noexcept;                    // for x = b[i];
      reference& flip() noexcept;                        // for b[i].flip();
    };

    // [bitset.cons] constructors:
    constexpr bitset() noexcept;
    constexpr bitset(unsigned long long val) noexcept;
    template<class charT, class traits, class Allocator>
      explicit bitset(
        const basic_string<charT,traits,Allocator>& str,
        typename basic_string<charT,traits,Allocator>::size_type pos = 0,
        typename basic_string<charT,traits,Allocator>::size_type n =
          basic_string<charT,traits,Allocator>::npos,
          charT zero = charT('0'), charT one = charT('1'));
    template <class charT>
      explicit bitset(
        const charT* str,
        typename basic_string<charT>::size_type n = basic_string<charT>::npos,
        charT zero = charT('0'), charT one = charT('1'));

    // [bitset.members] bitset operations:
    bitset<N>& operator&=(const bitset<N>& rhs) noexcept;
    bitset<N>& operator|=(const bitset<N>& rhs) noexcept;
    bitset<N>& operator^=(const bitset<N>& rhs) noexcept;
    bitset<N>& operator<<=(size_t pos) noexcept;
    bitset<N>& operator>>=(size_t pos) noexcept;
    bitset<N>& set() noexcept;
    bitset<N>& set(size_t pos, bool val = true);
    bitset<N>& reset() noexcept;
    bitset<N>& reset(size_t pos);
    bitset<N>  operator~() const noexcept;
    bitset<N>& flip() noexcept;
    bitset<N>& flip(size_t pos);

    // element access:
    constexpr bool operator[](size_t pos) const;       // for b[i];
    reference operator[](size_t pos);                  // for b[i];

    unsigned long to_ulong() const;
    unsigned long long to_ullong() const;
    template <class charT = char,
        class traits = char_traits<charT>,
        class Allocator = allocator<charT> >
      basic_string<charT, traits, Allocator>
      to_string(charT zero = charT('0'), charT one = charT('1')) const;
    size_t count() const noexcept;
    constexpr size_t size() const noexcept;
    bool operator==(const bitset<N>& rhs) const noexcept;
    bool operator!=(const bitset<N>& rhs) const noexcept;
    bool test(size_t pos) const;
    bool all() const noexcept;
    bool any() const noexcept;
    bool none() const noexcept;
    bitset<N> operator<<(size_t pos) const noexcept;
    bitset<N> operator>>(size_t pos) const noexcept;
  };

  // [bitset.hash] hash support
  template <class T> struct hash;
  template <size_t N> struct hash<bitset<N> >;
}

The class template bitset<N>describes an object that can store a sequence consisting of a fixed number of bits, N.

Each bit represents either the value zero (reset) or one (set). To toggle a bit is to change the value zero to one, or the value one to zero. Each bit has a non-negative position pos. When converting between an object of class bitset<N> and a value of some integral type, bit position pos corresponds to the bit value 1 << pos. The integral value corresponding to two or more bits is the sum of their bit values.

The functions described in this subclause can report three kinds of errors, each associated with a distinct exception:

20.6.1 bitset constructors [bitset.cons]

constexpr bitset() noexcept;

Effects: Constructs an object of class bitset<N>, initializing all bits to zero.

constexpr bitset(unsigned long long val) noexcept;

Effects: Constructs an object of class bitset<N>, initializing the first M bit positions to the corresponding bit values in val. M is the smaller of N and the number of bits in the value representation ([basic.types]) of unsigned long long. If M < N, the remaining bit positions are initialized to zero.

template <class charT, class traits, class Allocator> explicit bitset(const basic_string<charT, traits, Allocator>& str, typename basic_string<charT, traits, Allocator>::size_type pos = 0, typename basic_string<charT, traits, Allocator>::size_type n = basic_string<charT, traits, Allocator>::npos, charT zero = charT('0'), charT one = charT('1'));

Requires: pos <= str.size().

Throws: out_of_range if pos > str.size().

Effects: Determines the effective length rlen of the initializing string as the smaller of n and str.size() - pos.

The function then throws invalid_argument if any of the rlen characters in str beginning at position pos is other than zero or one. The function uses traits::eq() to compare the character values.

Otherwise, the function constructs an object of class bitset<N>, initializing the first M bit positions to values determined from the corresponding characters in the string str. M is the smaller of N and rlen.

An element of the constructed object has value zero if the corresponding character in str, beginning at position pos, is zero. Otherwise, the element has the value one. Character position pos + M - 1 corresponds to bit position zero. Subsequent decreasing character positions correspond to increasing bit positions.

If M < N, remaining bit positions are initialized to zero.

template <class charT> explicit bitset( const charT* str, typename basic_string<charT>::size_type n = basic_string<charT>::npos, charT zero = charT('0'), charT one = charT('1'));

Effects: Constructs an object of class bitset<N> as if by

bitset(
  n == basic_string<charT>::npos
    ? basic_string<charT>(str)
    : basic_string<charT>(str, n),
  0, n, zero, one)

20.6.2 bitset members [bitset.members]

bitset<N>& operator&=(const bitset<N>& rhs) noexcept;

Effects: Clears each bit in *this for which the corresponding bit in rhs is clear, and leaves all other bits unchanged.

Returns: *this.

bitset<N>& operator|=(const bitset<N>& rhs) noexcept;

Effects: Sets each bit in *this for which the corresponding bit in rhs is set, and leaves all other bits unchanged.

Returns: *this.

bitset<N>& operator^=(const bitset<N>& rhs) noexcept;

Effects: Toggles each bit in *this for which the corresponding bit in rhs is set, and leaves all other bits unchanged.

Returns: *this.

bitset<N>& operator<<=(size_t pos) noexcept;

Effects: Replaces each bit at position I in *this with a value determined as follows:

  • If I < pos, the new value is zero;

  • If I >= pos, the new value is the previous value of the bit at position I - pos.

Returns: *this.

bitset<N>& operator>>=(size_t pos) noexcept;

Effects: Replaces each bit at position I in *this with a value determined as follows:

  • If pos >= N - I, the new value is zero;

  • If pos < N - I, the new value is the previous value of the bit at position I + pos.

Returns: *this.

bitset<N>& set() noexcept;

Effects: Sets all bits in *this.

Returns: *this.

bitset<N>& set(size_t pos, bool val = true);

Requires: pos is valid

Throws: out_of_range if pos does not correspond to a valid bit position.

Effects: Stores a new value in the bit at position pos in *this. If val is nonzero, the stored value is one, otherwise it is zero.

Returns: *this.

bitset<N>& reset() noexcept;

Effects: Resets all bits in *this.

Returns: *this.

bitset<N>& reset(size_t pos);

Requires: pos is valid

Throws: out_of_range if pos does not correspond to a valid bit position.

Effects: Resets the bit at position pos in *this.

Returns: *this.

bitset<N> operator~() const noexcept;

Effects: Constructs an object x of class bitset<N> and initializes it with *this.

Returns: x.flip().

bitset<N>& flip() noexcept;

Effects: Toggles all bits in *this.

Returns: *this.

bitset<N>& flip(size_t pos);

Requires: pos is valid

Throws: out_of_range if pos does not correspond to a valid bit position.

Effects: Toggles the bit at position pos in *this.

Returns: *this.

unsigned long to_ulong() const;

Throws: overflow_error if the integral value x corresponding to the bits in *this cannot be represented as type unsigned long.

Returns: x.

unsigned long long to_ullong() const;

Throws: overflow_error if the integral value x corresponding to the bits in *this cannot be represented as type unsigned long long.

Returns: x.

template <class charT = char, class traits = char_traits<charT>, class Allocator = allocator<charT> > basic_string<charT, traits, Allocator> to_string(charT zero = charT('0'), charT one = charT('1')) const;

Effects: Constructs a string object of the appropriate type and initializes it to a string of length N characters. Each character is determined by the value of its corresponding bit position in *this. Character position N - 1 corresponds to bit position zero. Subsequent decreasing character positions correspond to increasing bit positions. Bit value zero becomes the character zero, bit value one becomes the character one.

Returns: The created object.

size_t count() const noexcept;

Returns: A count of the number of bits set in *this.

constexpr size_t size() const noexcept;

Returns: N.

bool operator==(const bitset<N>& rhs) const noexcept;

Returns: true if the value of each bit in *this equals the value of the corresponding bit in rhs.

bool operator!=(const bitset<N>& rhs) const noexcept;

Returns: true if !(*this == rhs).

bool test(size_t pos) const;

Requires: pos is valid

Throws: out_of_range if pos does not correspond to a valid bit position.

Returns: true if the bit at position pos in *this has the value one.

bool all() const noexcept;

Returns: count() == size()

bool any() const noexcept;

Returns: count() != 0

bool none() const noexcept;

Returns: count() == 0

bitset<N> operator<<(size_t pos) const noexcept;

Returns: bitset<N>(*this) <<= pos.

bitset<N> operator>>(size_t pos) const noexcept;

Returns: bitset<N>(*this) >>= pos.

constexpr bool operator[](size_t pos) const;

Requires: pos shall be valid.

Returns: true if the bit at position pos in *this has the value one, otherwise false.

Throws: Nothing.

bitset<N>::reference operator[](size_t pos);

Requires: pos shall be valid.

Returns: An object of type bitset<N>::reference such that (*this)[pos] == this->test(pos), and such that (*this)[pos] = val is equivalent to this->set(pos, val).

Throws: Nothing.

Remark: For the purpose of determining the presence of a data race ([intro.multithread]), any access or update through the resulting reference potentially accesses or modifies, respectively, the entire underlying bitset.

20.6.3 bitset hash support [bitset.hash]

template <size_t N> struct hash<bitset<N> >;

The template specialization shall meet the requirements of class template hash ([unord.hash]).

20.6.4 bitset operators [bitset.operators]

bitset<N> operator&(const bitset<N>& lhs, const bitset<N>& rhs) noexcept;

Returns: bitset<N>(lhs) &= rhs.

bitset<N> operator|(const bitset<N>& lhs, const bitset<N>& rhs) noexcept;

Returns: bitset<N>(lhs) |= rhs.

bitset<N> operator^(const bitset<N>& lhs, const bitset<N>& rhs) noexcept;

Returns: bitset<N>(lhs) ^= rhs.

template <class charT, class traits, size_t N> basic_istream<charT, traits>& operator>>(basic_istream<charT, traits>& is, bitset<N>& x);

A formatted input function ([istream.formatted]).

Effects: Extracts up to N characters from is. Stores these characters in a temporary object str of type basic_string<charT, traits>, then evaluates the expression x = bitset<N>(str). Characters are extracted and stored until any of the following occurs:

  • N characters have been extracted and stored;

  • end-of-file occurs on the input sequence;

  • the next input character is neither is.widen('0') nor is.widen('1') (in which case the input character is not extracted).

If no characters are stored in str, calls is.setstate(ios_base::failbit) (which may throw ios_base::failure ([iostate.flags])).

Returns: is.

template <class charT, class traits, size_t N> basic_ostream<charT, traits>& operator<<(basic_ostream<charT, traits>& os, const bitset<N>& x);

Returns:

os << x.template to_string<charT,traits,allocator<charT> >(
  use_facet<ctype<charT> >(os.getloc()).widen('0'),
  use_facet<ctype<charT> >(os.getloc()).widen('1'))

(see [ostream.formatted]).