A shuffle_order_engine random number engine adaptor produces the same random numbers that are produced by some base engine e, but delivers them in a different sequence. The state xi of a shuffle_order_engine engine adaptor object x consists of the state ei of its base engine e, an additional value Y of the type delivered by e, and an additional sequence V of k values also of the type delivered by e. The size of the state is the size of e's state plus k+1.
The transition algorithm permutes the values produced by e. The state transition is performed as follows:
Calculate an integer
.
Set Y to Vj and then set Vj to e().
The generation algorithm yields the last value of Y produced while advancing e's state as described above.
template<class Engine, size_t k>
class shuffle_order_engine{
public:
// types
typedef typename Engine::result_type result_type;
// engine characteristics
static constexpr size_t table_size = k;
static constexpr result_type min() { return Engine::min(); }
static constexpr result_type max() { return Engine::max(); }
// constructors and seeding functions
shuffle_order_engine();
explicit shuffle_order_engine(const Engine& e);
explicit shuffle_order_engine(Engine&& e);
explicit shuffle_order_engine(result_type s);
template<class Sseq> explicit shuffle_order_engine(Sseq& q);
void seed();
void seed(result_type s);
template<class Sseq> void seed(Sseq& q);
// generating functions
result_type operator()();
void discard(unsigned long long z);
// property functions
const Engine& base() const noexcept { return e; };
private:
Engine e; // exposition only
result_type Y; // exposition only
result_type V[k]; // exposition only
};
The following relation shall hold: 0 < k.
The textual representation consists of the textual representation of e, followed by the k values of V, followed by the value of Y.
In addition to its behavior pursuant to section [rand.req.adapt], each constructor that is not a copy constructor initializes V[0], …, V[k-1] and Y, in that order, with values returned by successive invocations of e().