namespace std {
typedef struct atomic_flag {
bool test_and_set(memory_order = memory_order_seq_cst) volatile noexcept;
bool test_and_set(memory_order = memory_order_seq_cst) noexcept;
void clear(memory_order = memory_order_seq_cst) volatile noexcept;
void clear(memory_order = memory_order_seq_cst) noexcept;
atomic_flag() noexcept = default;
atomic_flag(const atomic_flag&) = delete;
atomic_flag& operator=(const atomic_flag&) = delete;
atomic_flag& operator=(const atomic_flag&) volatile = delete;
} atomic_flag;
bool atomic_flag_test_and_set(volatile atomic_flag*) noexcept;
bool atomic_flag_test_and_set(atomic_flag*) noexcept;
bool atomic_flag_test_and_set_explicit(volatile atomic_flag*, memory_order) noexcept;
bool atomic_flag_test_and_set_explicit(atomic_flag*, memory_order) noexcept;
void atomic_flag_clear(volatile atomic_flag*) noexcept;
void atomic_flag_clear(atomic_flag*) noexcept;
void atomic_flag_clear_explicit(volatile atomic_flag*, memory_order) noexcept;
void atomic_flag_clear_explicit(atomic_flag*, memory_order) noexcept;
#define ATOMIC_FLAG_INIT see below
}
The atomic_flag type provides the classic test-and-set functionality. It has two states, set and clear.
Operations on an object of type atomic_flag shall be lock-free. [ Note: Hence the operations should also be address-free. No other type requires lock-free operations, so the atomic_flag type is the minimum hardware-implemented type needed to conform to this International standard. The remaining types can be emulated with atomic_flag, though with less than ideal properties. — end note ]
The atomic_flag type shall have standard layout. It shall have a trivial default constructor, a deleted copy constructor, a deleted copy assignment operator, and a trivial destructor.
The macro ATOMIC_FLAG_INIT shall be defined in such a way that it can be used to initialize an object of type atomic_flag to the clear state. For a static-duration object, that initialization shall be static. It is unspecified whether an uninitialized atomic_flag object has an initial state of set or clear.[ Example:
atomic_flag guard = ATOMIC_FLAG_INIT;
— end example ]
bool atomic_flag_test_and_set(volatile atomic_flag *object) noexcept;
bool atomic_flag_test_and_set(atomic_flag *object) noexcept;
bool atomic_flag_test_and_set_explicit(volatile atomic_flag *object, memory_order order) noexcept;
bool atomic_flag_test_and_set_explicit(atomic_flag *object, memory_order order) noexcept;
bool atomic_flag::test_and_set(memory_order order = memory_order_seq_cst) volatile noexcept;
bool atomic_flag::test_and_set(memory_order order = memory_order_seq_cst) noexcept;
Effects: Atomically sets the value pointed to by object or by this to true. Memory is affected according to the value of order. These operations are atomic read-modify-write operations ([intro.multithread]).
Returns: Atomically, the value of the object immediately before the effects.
void atomic_flag_clear(volatile atomic_flag *object) noexcept;
void atomic_flag_clear(atomic_flag *object) noexcept;
void atomic_flag_clear_explicit(volatile atomic_flag *object, memory_order order) noexcept;
void atomic_flag_clear_explicit(atomic_flag *object, memory_order order) noexcept;
void atomic_flag::clear(memory_order order = memory_order_seq_cst) volatile noexcept;
void atomic_flag::clear(memory_order order = memory_order_seq_cst) noexcept;
Requires: The order argument shall not be memory_order_acquire or memory_order_acq_rel.
Effects: Atomically sets the value pointed to by object or by this to false. Memory is affected according to the value of order.